Tag Archives: Affect

The ABCD of Psychology and Happiness

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I’ve recently latched onto the ABCD model of psychological entities, where any psychological aspect is defined by following four features/dimensions: Affect( how does it subjectively feel) , Behavior (what are the manifest effects resulting in overt behavioral changes) , Cognition (how is it cognitively appraised) and Desire/Drive(what are the underlying motivations).

I was prompted on this journey by the evolutionary theory of personality (see here) by Theodore Millon, where he identifies four different evolutionarily salient domains and fields of adaptation: Existence (pain/pleasure) mapped to Affect in my model, Adaptation(active/passive) mapped to Behavior in my model, Replication(Self-other) mapped to Desire/drive in my model and finally Abstraction (broad-narrow) mapped to Cognition in my model.

Thus personality clearly is a dynamic between these four ABCD factors. What we habitually feel, how we habitually act, what usually drives us and how we habitually make sense of our situations clearly defines a personality.

I have also covered how emotions can be similarly considered as belonging to these four domains and having four ABCD dimensionsaffective in nature, lead to action tendencies, differential appraisal and cognitive underpinnings and different motivational states-whether the motivation to be in control or to nurture the other.

As it happens I am also keenly into this new ‘positive psychology’ stuff and keep reading the practitioners in this field; thus while reading ‘Happier’ I came across the happiness definition (as per Seligman) as anything that is pleasurable, meaningful and engaging, then I could immediately see the relationship to ABCD model by extending the concept of Drive (or intrinsic vs extrinsic motivation) to the mix and thus came up with this ABCD definition of happiness on twitter:

ABCD of happiness: find work that has pleasure(Affect), meaning (Cognition) and is engaging(Behavior) and intrinsically motivating(Desire)less than a minute ago via TweetDeck

The above to me perfectly sums up the Happiness formula and is very easy to remember too!
I also serendipitously came across this amazing video based on Dan Pink‘s ‘Drive’

That made me think further of how the same ABCD formula applied to work incentives.

The ABCD of incentives – Offer Money (Affective), Mastery (Behavior:skilled) , Purpose (cognition:meaningful) and Autonomy (Drive:intrinsic)less than a minute ago via web

That to me is further proof of the simplicity and power of this simple ABCD formula. So are you ready to apply the ABCD of happiness and work incentives to your life?

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Personality and emotion: take 4

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I’ve written about the relation between personality and emotion from my perspective, but was gladdened when I found Scherer has written on the matter in a very eloquent and apt manner. To quote from him and Revelle:

Personality is the coherent patterning of affect, behavior, cognition, and desires (goals) over time and space. Just as a full blown emotion represents an integration of feeling, action, appraisal and wants at a particular time and location so does personality represent integration over time and space of these components (Ortony et al., 2005). A helpful analogy is to consider that personality is to emotion as climate is to weather. That is, what one expects is personality, what one observes at any particular moment is emotion.

It is important to note that personality/emotion definition has been expanded to include cognition as well as affect; behavior as well as motivation (desires). Traditionally emotions are seen as affective (feeling) in nature but we know that emotional states have different cognitive underpinnings and can affect cognition in subtle and not-so-subtle ways. Similarly though emotions may be more closely related to motivational issues (desires etc) they are also manifested in overt behavioral tendencies. some are energizing while others are calming/soothing.

In one of the last emotion/personality post , I referred to the dimensional emotional model of PAD (Pleasure-Arousal-dominance) as proposed by Meherbain. It is apt to note here that pleasure (pleasantness/unpleasantness) dimension is very much related to affect i.e. subjective feeling or how the emotion is subjectively felt. Also Arousal (Ready/Relaxed) is construct very much related to behavior or action tendencies. Some emotions lead to more vigorous, ready and active engagement with the environment as compared to others wherein one may be relaxed. Similarly Dominance (control/lack of control) is a motivational emotional dimension reflecting whether one wants to control and be in control or be dominated/ lose control in a particular situation.

That leaves us with cognition/appraisals dimension of emotions, but before we get onto that let us revisit the four evolutionary stages of Millon and how opposites on each stage lead to personality variations and disorders. The parallel with emotions will be self-evident.

The first stage is that of Existence and the polarity is of pain/pleasure: again an affective dimension/stage. Stability or life-preservation is coded by predominant disposition towards avoiding feelings of pain- a pain sensitive phenotype; Enhancing or life-enhancement is coded by predominant disposition towards felling pleasure a pleasure sensitive phenotype.

The second stage is that of Adaptation and the polarity is of active-passive: again a behaviorally defined dimension/stage. Modifying the environment to suit ones need is an active strategy, while passively accommodating to environmental niches is the passive strategy. both are defined behaviorally and the actual actions/behavioral tendencies define the personality type.

The third stage of Millon is that of Replication and the polarities are that of Self and Other: this is particularly a motivational dimension…whether one is motivated by selfishness and focus on oneself or by concern for others and selflessness too. There is polarity and tension between self-actualization tendencies and wants and other-nurturing motivational disposition. If focus is on self one would tend to dominate others, if focus is on others one would be willing to become vulnerable and submissive.

The fourth stage of Millon, that he does not relate to personality, but which I find integral to my theory is that of Abstraction and the polarity of information gathering versus information selection/transformation. I call the polarity Broad Versus Narrow and it is reflected in whether one is creative or is rigid and inflexible in thinking, , but the important point to note is that a cognitive dimension has been added to personality at the fourth stage.

Which brings us back to the (missing) cognitive dimension of emotions. I would have gladly taken the credit of discovering/proposing such a cognitive dimension, but it seems I was beaten to the game by Fontaine et al who made the bold statement :“The World of Emotions Is Not Two-Dimensional”.

As per Fonatine/ scherer et al’s analysis, using 144 features (like (a) appraisals of events, (b) psychophysiological changes, (c) motor expressions, (d) action tendencies, (e) subjective experiences, and (f) emotion regulation.) characterizing the 24 prototypical emotion terms, they found that emotions must be specified by at least four dimensions:these dimensions were evaluation-pleasantness, potency-control, activation-arousal, and unpredictability.

Note that the first three dimensions are similar to PAD while the fourth dimension is cognitive(appraisal) in nature- predictability vs unpredictability or certainty vs uncertainty in the appraisal of the situation. this ca be reasonably related to Broad Vs Narrow last stage of Abstraction i.e. whether one is cognitively open to new situations or appraisals or closed to them.

So the relationship between emotions and personality is more or less clear to my naive mind as of now. Of course I’m leaving some parts for the next post that will extend this and correlate with the eight stage process.

For now I’ll like to end with the excellent Scherer et al article quote:

In that personality represents the integration over time of feelings, actions, thoughts and desires, theoretical developments in personality benefit from a greater understanding of emotional processes. At the same time, research in emotion can take advantage of individual differences in sensitivities to situational cues and predispositions to emotional states. The questions of why some people become angry, while others become frightened or depressed in response to threats, and why some become elated while others seem unaffected when given rewards will be better understood by jointly studying the problem of long term coherence (personality) with short term fluctuations in affect, behavior, cognition and desire (emotion).

Fontaine, J., Scherer, K., Roesch, E., & Ellsworth, P. (2007). The World of Emotions is not Two-Dimensional Psychological Science, 18 (12), 1050-1057 DOI: 10.1111/j.1467-9280.2007.02024.x

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Basic emotions: the eight stage model fits again!

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I had been struggling with the how many and what framework to use for defining the basic emotions and especially as I was sure that there would be eight basic emotions/emotion systems that would lie on a eight fold evolutionary path/model.

Basic emotions research is fraught with many researchers claiming different types of basic emotions and thus there is a lot of disagreement and little consensus. I’ve looked ate Ekmans models , Plutchik’s wheel and others but found all lacking. Recently I came across the basic emotion systems as neural circuits as proposed by Jaak Panksepp and could immediately see a parallel and gleam of truth there.

First a little introduction to Panksepp’s approach. He works at the primary-process level, which is to say the sub-cortical affective brain level rather than secondary process memory or emotional learning stage or tertiary level cortical brain areas where one has thoughts about feelings as the objects of study.

He has stimulated the sub-cortical as well as cortical brain areas and found that stimulating specific sub-cortical brain areas produces specific emotionl action tendencies and behavior in animals and humans and has thus identified seven brain affective systems and a separate SELF system that subsumes them all and is the basis for affective consciousness.

Without further ado, I’ll list the eight emotionless systems as I see , ranked as per my eight fold order. Its important to note that Panksepp also arrives at these circuits keeping in mind evolution as a guiding force.
1. FEAR is characterized by bodily tenseness and a shivery negatively valenced immobility, which can burst forth into a dynamic flight pattern with chaotic-projectile movements to get out of harm’s way (which may reflect recruitment of dopamine energized SEEKING urges); this system has to do with the problem of avoiding predators.
2. SEEKING is characterized by a persistent positively-valenced exploratory inquisitiveness, with energetic for-ward locomotion — approach and engagement with the world—consisting of probing into the nooks and crannies of interesting objects and events (this system is critical also for most other basic emotional responses, such as the seeking of safety when threatened); This is related to searching for food/exploring.
3. RAGE is characterized by a vigorous casting of the body at offending objects with biting and pounding of the extremities; it is a mixture of positive and negative valence; it is related to dominance hierarchies and submission and relationship with consepcifics esp with regards to territorial behavior.
4. PANIC (separation distress) is characterized by aversive crying actions, with urgent attempts at reunion, followed by weakness and a despairing body carriage as grief sets in if reunion fails; this is related to the affiliation systems especially the mother-child bonding problem.
5. LUST is characterized by an urgent and rhythmic thrusting of the body toward receptive others, and in their absence, a craving tension with both positive and negative affective features;this is related to sexuality, adolescence and shame/dis-inhibition.
6. CARE is characterized by a gentle,caressing, enveloping body dynamic accompanied by relaxed positively valenced states of the body; this is related to the intimacy needs and the need for having an intimate relationship with another.
7.PLAY is expressed in a bounding lightness of movement that has an affectively engaging dynamic poking and rhythmic quality, at times bordering on aggression. this is related to communication needs, activity and playfulness and vibrancy dimensions.
8. SELF- the systems that lies at intersection of all emotional systems and cognition and leads to affective consciousness. In my model this would be the need for integrity and might also be related to physical/social disgust.

Here is a table summarizing the neural systems, the emotions and psychopathology associated with each. the only issues I have is placement of Shame, which I think should go with lust. Similarly Hatred/contempt may go with the eight stage that of SELF.

So what do you think of Panskepp’s neurally grounded model. Do the basic emotions that he has discovered in species as low as the rat , appeal to you? On a tangential note, I had a private conversation with Bjorn Brembs on friendfeed as per which flies though may not have ’emotion proper’ related to the above emotion circuits but definitely have traits resembling these circuits and have personalities, to speak of. thus, I believe these circuits and the problems they pose are evolutionary conserved and Panksepp is on the right track.

Panksepp, J. (2000). The neuro-evolutionary cusp between emotions and cognitions: Implications for understanding consciousness and the emergence of a unified mind science Consciousness & Emotion, 1 (1), 15-54 DOI: 10.1075/ce.1.1.04pan

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Happiness opposed to despair/ennui; sadness to anger/irritability

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We normally view happiness and sadness to be opposites on a single continuum, but I propose that it is time to change the textbooks and view happiness as opposed to ennui/despair and sadness as opposed to anger/irritability when it comes to basic opponent affects.

But before we go down that path first a detour.

I recently read Flourishing: edited by Keyes & Haidt , and the last article by Keyes caught my attention. I looked up a few more articles by Keyes and found this one that again elaborates on the theory put forward in the book chapter.

The point Keyes wants to make is that mental illness and mental health are two different things and are relatively independent of each other. Traditionally mental health has been conceptualized as the absence of mental illness, but Keyes says that our intuitions are incorrect here and mental health is another, parallel continuum on which people can differ.

Throughout human history, there have been three conceptions of health.The pathogenic approach is the first, most historically dominant vision, derived from the Greek word pathos, meaning suffering or an emotion evoking sympathy. The pathogenic approach views health as the absence of disability, disease, and premature death. The second approach is the salutogenic approach, which can be found in early Greek writings and was popularized by Antonovsky (1979) and humanistic scholarship (e.g., Carl Rogers and Abraham Maslow). Derived from the word salus, meaning health, the salutogenic approach views health as the presence of positive states of human capacities and functioning in thinking, feeling, and behavior (Stru¨mpfer, 1995). The third approach is the complete state model, which derives from the ancient word for health as being hale, meaning whole and strong. This approach is exemplified in the World Health Organization’s (1948) definition of overall health as a complete state, consisting of the presence of a positive state of human capacities and functioning as well as the absence of disease or infirmity. By subsuming the pathogenic and salutogenic paradigms, the whole states approach is, in my opinion, the only paradigm that can achieve true population health.

Thus when we talk of whole states mental health we are basically talking about two related things- a mental illness or disability dimension and a flourishing or mental health dimension. Keyes et al have performed confirmatory factor analysis on measure used to measure mental health and illness and found that the data is best explained by two latent factors-one related to flourishing and the other to illness.

This is how they define mental health or flourishing dimension.

Until recently, mental health remained undefined, unmeasured, and therefore unrecognized at the level of governments and nongovernmental organizations. In 1999, the Surgeon General, then David Satcher, conceived of mental health as “a state of successful performance of mental function, resulting in productive activities, fulfilling relationships with people, and the ability to adapt to change and to cope with adversity” (U.S. Public Health Service, 1999, p. 4). In 2004, the World Health Organization published a historic first report on mental health promotion, conceptualizing mental health as not merely the absence of mental illness but the presence of “a state of well-being in which the individual realizes his or her own abilities, can cope with the normal stresses of life, can work productively and fruitfully, and is able to make a contribution to his or her community” (World Health Organization, 2004, p. 12).

Keyes comes up with 13 symptoms of mental health and these include Positive emotions (i.e., emotional well-being) including positive affect and avowed quality of life; Positive psychological functioning (i.e., psychological well-being) consisting of self-acceptance, positive relations with others, personal growth, purpose in life, environmental mastery, and autonomy (see Keyes & Ryff, 1999); and Positive social functioning (i.e., social well-being) consisting of social coherence, social actualization, social integration, social acceptance, and social contribution. In DSM style they propose that individuals exhibit some minimum symptoms to classify as flourishing and those with very low scores be classified as languishing.

To be diagnosed as flourishing in life, individuals must exhibit high levels on at least one measure of hedonic well-being and high levels on at least six measures of positive functioning. Individuals who exhibit low levels on at least one measure of hedonic well-being and low levels on at least six measures of positive functioning are diagnosed as languishing in life. Adults who are moderately mentally healthy do not fit the criteria for either flourishing or languishing in life.

Keyes then goes on to show the costs of languishing and not focusing on mental health and why a narrow focus on cure/prevention of mental illness is detrimental, but that is beside the point as to today’s topic. what is most important take way for today is that there are two separate factors of mental health and mental illness.

This brings us back to the affects- happiness, sadness, ennui/despair and anger/irritability. Consider for a moment depression. It is an illness characterized by sad mood and anhedonia etc. Consider its counterpart on the illness spectrum. while a normal person not having depression may seem the counterpart, the real counterpart is mania which often has a angry/irritable mood (alongside euphoria) associated with it. Also depression is characterized as a reaction to losses/continuous exposure to stresses that makes goals out of reach/unachievable. Here the focus is preventive in nature- the state does not deteriorate further and goals do not remain unmet. However, depression or sad mood is also an avoidance reaction. One becomes withdrawn from the situation and does not fight the stress, but flights from the stress by withdrawing in a cocoon. The loss of appetite and more sleep can be seen as behavioral counterparts of withdrawing or exhibiting a flight response to stress.

As opposed to this, mania can be seen behaviorally as an active approach state in which one works actively towards the things required to overcome the loss of valued entity/life goal. Again, I propose that mania is a reaction to a situation similar to depression – when something is lost/ is under threat of losing- but this time , under stress, one fights and not flights- thus one becomes energized to right the wrong and may become angry/ irritable if the efforts to retain goals/ valued entities are frustrated by external world. It is important that both mania and depression are on the illness scale of functioning/ mental health and are a result of life trauma/ stress/ perceived/ real/ threat of loss of loved object/person. Thus the focus is preventive and the state is of scarcity.

Contrast this to a state of abundance when ones (life) goals have been met/ are within reach.// This apparent positive state of affairs may again give rise to different emotions/ behavioral manifestations depending on whether one has approach or avoidance dominant reaction. If one approaches the more free time available after goal accomplishment as a boon that can be used to home ones hobbies/find other meaning in life/ build relationships etc and not as a threat ( free time can be a threat) then one experiences positive emotion of happiness and behaviorally flourishes.

In contrast consider a similar person who has achieved everything in life – (a good job, wife, kids etc ) , but given the fact that one is living in abundance is frightened or flights from the free time that has been made available. that person will be listless, will exhibit ennui or boredom and may even exhibit despair as he finds life meaningless. Thus behaviorally he would languish.

Thus, I rest my case that happiness is opposed to ennui/despair while sadness is opposed to anger/irritability and while happiness is a measure of flourishing; sadness is a measure of illness. One can definitely conduct experiments , perform factor analysis to confirm, that indeed happiness and sadness is not a unitary construct, but are two separate but related dimensions. I would love to hear your comments.

Keyes, C. (2007). Promoting and protecting mental health as flourishing: A complementary strategy for improving national mental health. American Psychologist, 62 (2), 95-108 DOI: 10.1037/0003-066X.62.2.95

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Am happy, will be paranoid/ gullible; am sad, will be realistic

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Happiness may lead to mood-congruent effects of increasing trust(a positive emotion itself) in interpersonal situations;  an alternative theory is that happiness leads to top-down processing , thus relying more on activated schema , stereotypes etc and thus leading to more trust when trust schema or cues are salient and distrust when untrustworthy schema / cues are active.

As per the mood-congruent theory of effect of happiness, surmised that happy people would be more trusting and there would be a main effect of happiness manipulation on trust in experimental settings.  As per the assimilation-accommodation theory, viz that happiness leads to assimilation or use of existing constructs (stereotype./ schema etc) while sadness leads to accommodation or bottom-up processing whereby new constructs may be created, the conjecture is that happy people will show trust in trust situations and distrust in distrust situations and thus there would be an interaction effect in 2 (happiness/ neutral mood) x 2 (trust/distrust situation, stereotype or cue) study design.

These above two are competing hypothesis that make measurable and clearly different and distinguishable predictions and can be easily experimentally verified.

Robert Lount, Jr. set out to investigate precisely this piece of puzzle and his data supported the thesis that there is an interaction effect of mood on trust cues and thus happy people are more gullible  when trust cues/stereotypes are active; and also more paranoid or distrusting when distrust cues/ schema are active.

He performed a total of 5 different experiments to cement his thesis.

  • The first experiment relied on film clips to induce mood and dictator game to measure trust. Trustworthiness of the other party was manipulated by interpersonal vs inter group situation. As per a theoretical framework, by default in interpersonal interactions (say  trust games)  the other individuals believed to be trustworthy. In contrast in an inter-group interaction, in-group vs out-group psychology comes into play and the other group as a whole is believed to be inherently untrustworthy.  thus, in the first experiment they used interpersonal or inter-group conditions to manipulate trustworthiness cues and found the interaction effect of happiness and trust cues as hypothesized.
  • The second experiment was carried out to ascertain that it is indeed distrust in inter-group condition that is in play and leads to happy people showing distrust in distrust salient conditions. The paradigm used was modified prisoners dilemma in this case.
  • The third experiment did not use ingroup-outgroup factors but instead provided explicit information about the trustworthiness of a person and then measured the effect of mood on trust using the dictator game and found the same interaction effect of mood and trust cues as opposed to a direct main effect of affect on trust.

  • The fourth experiment used subtle implicit measures of trustworthiness/ untrustworthiness by utilizing computer generated facial features and used explicit measures of trust like rating the person as trustworthy when subjects mood had been manipulated. Again the interaction effect was observed.
  • The fifth and final experiment was performed to clarify that it is indeed the underlying activation of schema/ stereotype that is in play when happy people become gullible/ paranoid in presence of cues; and this was done by showing that normal people too , under cognitive load conditions, when they are known to rely on stereotypes/ schema, show the same interaction effects on trust.

Here are the conclusions from the study:

The results in this article are consistent with work demonstrating that a positive mood increases reliance upon stereotypes (Bless, Schwarz, & Wieland, 1996; Bodenhausen et al., 1994; Park & Banaji, 2000) and scripts in interdependent situations (Hertel et al., 2000). More pointedly, the findings from all five experiments supported the predictions of the accommodation–assimilation model (see Bless & Fiedler, 2006; Fiedler, 2001b, for reviews) over mood-congruency models. This leads to a fairly strong conclusion that the relationship between positive mood and trust depends, in large part, on available schemas, cues, and stereotypes.

To me the evidence is as good as it needs to be. It also fits in my broader context of seeing good/happy mood  as a precursor to mania whereby happiness leads to use of stereotypes/schema , leads to becoming more gullible/ paranoid / leading to psychoses.  although the present study did not had anything to say about sad mood (the contrast was with neutral mood) it is not unreasonable to extrapolate and claim that sad people are more realistic and depend on behavior of the other party rather than stereotypes to ascertain in whom to place their trust. this too fits in the broader scheme of things where sad mood is  a precursor to depression which has been shown to make people more realistic. If there is an upside to depression, the only one may be that it makes us more realistic/ rational.

Lount, R. (2010). The impact of positive mood on trust in interpersonal and intergroup interactions. Journal of Personality and Social Psychology, 98 (3), 420-433 DOI: 10.1037/a0017344

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Am happy, will be selfish; Am sad, will be fair. Oh Really?!?

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Many a times, researchers have their own personal agendas and its very human to fall in to the temptation to interpret study results or spin them to suit ones long term subject matter and expertise.  This is a trap in which Joe Forgas et al fall when they report in JESP that happy people are selfish and sad people are fair. They have a long research interest that goes aka sadness is beneficial for you and every result has to fit in that model.

In this latest study they use the behavior in the dictator game as a proxy for selfish behavior. the classical dictator game consist of giving a  sum of money to a person and asking them to divide it between themselves and another human being any way they deem fit. If an agent is rational , he should be purely selfish (there are assumed to be no future/past interactions and no reputations to maintain/ cultivate) . As is the normal finding, humans normally give upto 50 % of their share to another person in the dictator game although there are no obligations. As such , dictator game is indeed a good measure of internal selfishness of a person.

What Joe et al do is to induce good(happy)/bad(sad) mood  in their subjects and then ask them to play a version of the dictator game.  So far so good. However in their version of the dictator game , one is not given a sum of money to divide amongst oneself and someone else; but they are given 10 raffle tickets- each raffle ticket increasing the odds of winning a lottery of 20 $. Now ,here is where I think they have blundered an confounded the results. they have introduced odds and probability thinking in the scene and everyone knows that a normal person prefers a sure sum of money (10 $) over a chance of winning equivalent sum  (50 % chance of 0$ and 50  % chance of 20 $). Both utilities are mathematically equivalent but we are all normally risk-averse and prefer the assured sum. However, and this a big however, happy people are more risk prone and may prefer a chance much more than an assured sum. In sad mood things would be reverse.

Its not as if Joe et al are not aware of the happiness-risk proneness link, but they somehow ignore it and let it confound the results. To quote form the paper:

Happy mood may also function as a motivational resource (Trope, Ferguson, & Raghunanthan, 2001), allowing happy individuals to accept greater risks. These findings suggest that happy mood should promote a more confident, selfish allocation strategy, while negative mood should trigger more cautious, fair allocation.

Readers will immediately see where I am coming from. I am a huge fan of seeing happiness/ sadness in terms of environmental risk and safety and as motivational focus- promotion versus prevention focus. It is thus pretty obvious to me that a (or say 10) raffle ticket (a chance of winning 20 $) does not have the same value for a sad person a sit has for a happy person who is more in a risk -prone frame of mind. thus, it seems obvious that a happy person will adhere more utility to the raffle tickets and may not that readily part with them; while a person in a sad mood may think that chancy bit of paper as worthless and be more willing to share it with others. I challenge Joe et al to repeat the experiment with real money and not waffle tickets and then draw any conclusions.

Whats more in the first experiment (described above) the selfish tag on happy people was due to the fact that they did not share that much with out-groups. If out-groups (strangers ) were not present perhaps the results would not have been significant based on ingroup data alone. If, somehow, being sad broadens your vistas and makes you treat outgroups (strangers) the same as ingroups, then this would again confound the result and invalidate the conclusions reached by the authors. Of course this thesis that being sad ,makes you more open to strangers flies in face of the study I covered yesterday that sad people prefer familiarity;  but it is something to think about and design experiments to rule out.

Experiment 2 suffers from the same methodical flows. Experiment 3 tried to prove that when social expectations about being fair were relaxed, then happy people gave free rein to their selfishness and became selfish, while sad people remained fair and followed external norms of fairness. This is purportedly to relate it to the internal focus of selfish people and external focus of sad people and fit in a larger framework, but again it fails to convince me. At the outset let me clarify that I do adhere to happy people have internal focus while sad people are more driven by external norms. However the experiment they did supports my thesis sand not theirs.

In experiment 3, they manipulated the perceived social norm of fairness by revealing to subjects the behaviour of some hypothetical earlier participants in the dictator game. some were in the ‘fairness is the norm’ condition (more fair splits be earlier hypothetical participants), others were in the ‘fairness is not the norm’ condition- I like to call this ‘unfairness is the norm’ condition.

Now there are two caveats to this. First not everyone decides whether to act fairly or not based on existing norms. As per Kohlebrg’s or other modern developmental theories one sense of morality in an earlier stage may be driven by norms , but at later stages is determined by internal values and internalized norms. thus it is wrong to apriori believe that if people don’t act selfish it is because of pressure of the social norm of fairness. This is the position that study authors take and this is not necessarily true. Second, even if one grants that one works under social norms, it is false to believe that the social norm is fairness;  with the myriad misinterpretations of darwins theory selfishness has become the de facto social norm. Thus, one can as legitimately claim that selfishness is the existing norm that goes undermined by manipulations of experiment 3 and when primed with fair prior dictator behavior, gives free rein to mood effects to take place; while in the second condition where selfishness norm is reaffirmed there are no mood effects.

This hair splitting is important because in the third experiment they did not find a main effect of mood/ prior fairness norm  on dictator offerings, rather there was an interaction between the mood and prior priming. They found that when prior exposed to social norm of fairness there was no difference in happy and sad condition; the difference was there only in ‘selfishness is norm’ condition. One can thus, also interpret these findings as ‘selfishness is norm’ – in that selfishness norm when chances are involved happy people make more risky choices than sad people; however when the norm of selfishness is undermined, internal values like being fair (yes there is considerable literature that being fair is more natural and internally driven than being selfish)  takes hold and make seven happy people who value the raffle tickets a lot to become more fair and altruistic and share their tickets to the same extent as sad people do normally.

Its not as if they haven’t considered the dilemma of why the norm and undermining of it should be one way only. To quote:

Why did sad people not simply follow the norm – fairness or selfishness – and happy people follow their own internal state (i.e., ignore the norm and act selfishly) in this study? It is likely that information provided about the selfish behavior of others, being socially undesirable, could not invoke an acceptable, alternative shared social norm, and so served merely to undermine the powerful norm of fairness, allowing full scope for mood effects to occur. In contrast, information about the socially desirable, fair behavior by others served to reinforce a powerful existing social norm and so constrained mood effects, as found here.

So in summation, I am not convinced, I still believe the results they got are due to the happiness as increasing risk proneness effct. But I agree broadly with their thesis that sadness also has adaptive value and happiness should not be seen as all rosy and sadness all bad. The bad effect of extremes of euphoria/ mania are well known, to complement lets hear what they have to say of the good effect of sadness. I’ll like to end with their own quotes on this matter.

Interestingly, our results further challenge the common assumption in much of applied, organisational, clinical and health psychology that positive affect has universally desirable social consequences. Together with other recent experimental studies, our findings confirm that negative affect often produces adaptive and more socially sensitive outcomes. For example, negative moods can improve the detection of deception (Forgas & East, 2008), reduce judgmental errors (Forgas, 1998), improve eyewitness accuracy (Forgas, Vargas, & Laham, 2005), and improve interpersonal communication strategies (Forgas, 2007). The present experiments confirm this pattern by demonstrating that mild negative moods also increase fairness and sensitivity to the needs of others.

Tan, H., & Forgas, J. (2010). When happiness makes us selfish, but sadness makes us fair: Affective influences on interpersonal strategies in the dictator game Journal of Experimental Social Psychology DOI: 10.1016/j.jesp.2010.01.007

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Am happy, will seek novelty; am sad, will stick with familiar

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I have earlier written about the entrepreneurial roller-coaster and how when entrepreneurs are in a happy mood, they focus on long-term vision related creativity; while when they are in negative mood they focus on the task at hand. I had also tried to relate this to prevention and promotion focus and weave it in the narrative of preventive focus as depressive and promotion focus as being manic in nature.

Another bit of research extends the thesis and adds to our knowledge base. This new article by Winkielman et al suggest that people in sad mood tend to value familiarity whereas those in a happy mood are more open and welcoming of novelty.

Here is the abstract of the study:

People often prefer familiar stimuli, presumably because familiarity signals safety. This preference can occur with merely repeated old stimuli, but it is most robust with new but highly familiar rototypes of a known category (beauty-in-averageness effect). However, is familiarity always warm? Tuning accounts of mood hold that positive mood signals a safe environment, whereas negative mood signals an unsafe environment. Thus, the value of familiarity should depend on mood. We show that compared with a sad mood, a happy mood eliminates the preference for familiar stimuli, as shown in measures of self-reported liking and physiological measures of affect (electromyographic indicator of spontaneous smiling). The basic effect of exposure on preference and its modulation by mood were most robust for prototypes (category averages). All this occurs even though prototypes might be more familiar in a happy mood. We conclude that mood changes the hedonic implications of familiarity cues.

The authors reasoning is as follows:

Happy or sad mood signal the safety of the environment.

Much psychological research points out that one signal of environmental safety or danger is an individual’s mood (e.g., Clore, Schwarz, & Conway, 1994; Schwarz, 2002). Bad mood signals a problem, tuning individuals toward safety concerns, whereas good mood signals that an environment is benign. Tuning accounts assume that mood adjusts cognitive and affective reactions so that they best serve the individual in the specific context.

In a safe environment, one can experiment or value novelty. In an unsafe environmental it makes sense to stick to tried and proven things.

After all, familiarity is only a heuristic cue to safety. Thus, as with any heuristic cue, its validity and hedonic meaning vary by context (Hertwig, Herzog, Schooler, & Reimer, 2008). Specifically, the familiarity-positivity link should depend on whether individuals are tuned toward safety concerns. Familiarity should be valued in an unsafe environment, but less so in a benign environment (e.g., Bornstein, 1989). Analogously, in a strange city a familiar face elicits a warm glow, whereas locally the same face prompts a yawn. Numerous studies (and parents) have observed that in unsafe environments infants are neophobic, but in safe settings, they are less so (Shore, 1994). Similarly, in multiple species, stress increases neophobia, whereas comfort reduces it.

Thus they hypothesize that sad mood should lead to mare liking for familiarity while happy mood should lead to novelty preference. They do some clever experimentation and get exactly the same result.

To me this is extension of promotion focus is expansive, is happy, is creative and long-term, and is novelty preferring versus prevention focus is restrictive, is sad, is focused on the task at hand, and is familiarity preferring. In other words people in safe environments having promotion focus are manic while those in unsafe environments and having prevention focus are depressive.

Another finding that struck out from the current paper was that the (false) memory for prototype was increased in positive mood condition. This is congruent with the fact that the promotion focus / mania condition has a more narrative focus that tries to weave a narrative around things and remembers a gist rather than is accuracy based and tries to recall the exact events. thus, I believe the risk of delusions and hallucinations magnifies as one goes deep into promotion focus / mania and starts weaving narratives and having false prototypical memories of events/happenings.

de Vries, M., Holland, R., Chenier, T., Starr, M., & Winkielman, P. (2010). Happiness Cools the Warm Glow of Familiarity: Psychophysiological Evidence That Mood Modulates the Familiarity-Affect Link Psychological Science DOI: 10.1177/0956797609359878

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